
/*  A simple 3-node toploogy testing the need for some(basic) routing at
    the middle node.  No frame loss or corruption, but nodes generate new
    messages quicker than they'll be sent, so there will be a need for
    queuing in the Network Layer.
 */

compile = "proj.c proj_dll.c proj_nl.c proj_nltable.c"

messagerate         =  100ms,
propagationdelay    =  200ms,
bandwidth	    = 56kbps

host perth {
    x=80, y=50
    link to melbourne
}

host melbourne {
    east east of perth
    link to perth
}

host sydney {
    x = 500, y = 20
    link to melbourne
}
