/*
 * Copyright (c) 2003-2006, Bram Stein
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions 
 * are met:
 * 
 *  1. Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer. 
 *  2. Redistributions in binary form must reproduce the above copyright 
 *     notice, this list of conditions and the following disclaimer in the 
 *     documentation and/or other materials provided with the distribution. 
 *  3. The name of the author may not be used to endorse or promote products 
 *     derived from this software without specific prior written permission. 
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED 
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 
 * EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef POINT_H
#define POINT_H

#include "../Pointers.h"

namespace ui
{
	namespace util
	{
		/**
		* Defines a single point in 2d space.
		*/
		class Point
		{
		public:
			/**
			* Creates a new point with given X and Y position.
			*/
			Point();

			/**
			 * Destructor.
			 */
			~Point();

			/**
			 * Copy constructor.
			 */
			Point(const Point& rhs);

			void swap(Point& rhs) throw();

			/**
			 * Assignment operator.
			 */
			Point& operator=(const Point& rhs);

			/**
			 * Assign and add.
			 */
			Point& operator+=(const Point& rhs);

			/**
			 * Assign and subtract.
			 */
			Point& operator-=(const Point& rhs);

			/**
			 * Assign and multiply.
			 */
			Point& operator*=(const Point& rhs);

			/**
			 * Assign and divide.
			 */
			Point& operator/=(const Point& rhs);

			/**
			 * Compare two Points.
			 */
			bool operator==(const Point& rhs);

			/**
			 * Create a new Point based on
			 * two locations.
			 */
			Point(int xPoint, int yPoint);

			int x,y;
		};
/*
		const Point operator+(const Point& lhs, const Point& rhs)
		{
			return Point(lhs) += rhs;
		}

		const Point operator-(const Point& lhs, const Point& rhs)
		{
			return Point(lhs) -= rhs;
		}

		const Point operator*(const Point& lhs, const Point& rhs)
		{
			return Point(lhs) *= rhs;
		}

		const Point operator/(const Point& lhs, const Point& rhs)
		{
			return Point(lhs) /= rhs;
		}
		*/
	}
}
#endif