/*
 * Copyright (c) 2003-2006, Bram Stein
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions 
 * are met:
 * 
 *  1. Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer. 
 *  2. Redistributions in binary form must reproduce the above copyright 
 *     notice, this list of conditions and the following disclaimer in the 
 *     documentation and/or other materials provided with the distribution. 
 *  3. The name of the author may not be used to endorse or promote products 
 *     derived from this software without specific prior written permission. 
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED 
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 
 * EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#ifndef CONFIG_H
#define CONFIG_H

/**
 * Config file.
 * Include locations etc.
 * This is only used by Graphics and
 * SelectionManager.
 */
#ifdef WIN32
	#include <windows.h>
	#include <gl/gl.h>
	#include <gl/glu.h>
#else // Mac OS X and Linux
	#include <stdio.h>

	#ifdef __APPLE__
		#import <OpenGL/gl.h>
		#import <OpenGL/glu.h>
		#import <OpenGL/glext.h>
	#else
		#include <GL/gl.h>
		#include <GL/glu.h>
		#import <GL/glext.h>
	#endif	
#endif

#undef max
#undef min

//#include "SDL_opengl.h"

#endif