AbstractButton.h

00001 /*
00002  * Copyright (c) 2003-2005, Bram Stein
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without 
00006  * modification, are permitted provided that the following conditions 
00007  * are met:
00008  * 
00009  *  1. Redistributions of source code must retain the above copyright
00010  *     notice, this list of conditions and the following disclaimer. 
00011  *  2. Redistributions in binary form must reproduce the above copyright 
00012  *     notice, this list of conditions and the following disclaimer in the 
00013  *     documentation and/or other materials provided with the distribution. 
00014  *  3. The name of the author may not be used to endorse or promote products 
00015  *     derived from this software without specific prior written permission. 
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED 
00018  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
00019  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 
00020  * EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
00021  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
00022  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
00023  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 
00024  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
00025  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
00026  * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00027  */
00028 #pragma once
00029 #ifndef ABSTRACTBUTTON_H
00030 #define ABSTRACTBUTTON_H
00031 
00032 #include "..\CompoundComponent.h"
00033 
00034 namespace ui
00035 {
00041     class AbstractButton : public CompoundComponent
00042     {
00043     public:
00044         AbstractButton();
00045         virtual ~AbstractButton();
00046 
00047         enum PROPERTYCHANGES
00048         {
00049             FOCUSPAINTCHANGED = 1,
00050             SELECTIONCHANGE = 2,
00051             TEXTCHANGE = 3
00052         };
00053 
00058         bool isFocusPainted() const;
00059         
00064         void setFocusPainted(bool enable);
00065 
00070         void setContentAreaFilled(bool b);
00071 
00075         bool isContentAreaFilled() const;
00076 
00081         void setMargin(const util::Insets& m);
00082 
00086         const util::Insets & getMargin() const;
00087 
00093         void setText(const std::string &value);
00094 
00100         const std::string & getText() const;
00101 
00102 
00109         void setHorizontalAlignment(int alignment);
00110 
00117         void setVerticalAlignment(int alignment);
00118 
00122         int getHorizontalAlignment() const;
00123 
00127         int getVerticalAlignment() const;
00128 
00132         void setSelected(bool value);
00133 
00137         bool isSelected() const;
00138 
00142         void setDefaultIcon(Icon *icon);
00143 
00147         void setSelectedIcon(Icon *icon);
00148 
00152         void setDisabledDefaultIcon(Icon *icon);
00153 
00157         void setDisabledSelectedIcon(Icon *icon);
00158 
00162         Icon * getDefaultIcon() const;
00163 
00167         Icon * getDisabledDefaultIcon() const;
00168 
00172         Icon * getSelectedIcon() const;
00173 
00177         Icon * getDisabledSelectedIcon() const;
00178 
00182         void doPressed();
00183         
00187         void doReleased();
00188 
00192         void doClicked();
00193     private:
00194         bool focusPainted, contentAreaPainted, selected;
00195 
00196         std::string str;
00197         mutable int horizontalAlignment;
00198         mutable int verticalAlignment;
00199 
00200         util::Insets margin;
00201 
00202         Icon    *defaultIcon;
00203         Icon    *selectedIcon;
00204         Icon    *disabledDefaultIcon;
00205         Icon    *disabledSelectedIcon;
00206     };
00207 }
00208 
00209 #endif

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