Pointers.h

00001 /*
00002  * Copyright (c) 2003-2005, Bram Stein
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without 
00006  * modification, are permitted provided that the following conditions 
00007  * are met:
00008  * 
00009  *  1. Redistributions of source code must retain the above copyright
00010  *     notice, this list of conditions and the following disclaimer. 
00011  *  2. Redistributions in binary form must reproduce the above copyright 
00012  *     notice, this list of conditions and the following disclaimer in the 
00013  *     documentation and/or other materials provided with the distribution. 
00014  *  3. The name of the author may not be used to endorse or promote products 
00015  *     derived from this software without specific prior written permission. 
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED 
00018  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
00019  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 
00020  * EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
00021  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
00022  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
00023  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 
00024  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
00025  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
00026  * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00027  */
00028 #pragma once
00029 #ifndef POINTERS_H
00030 #define POINTERS_H
00031 
00032 #include <list>
00033 #include <vector>
00034 //#include <string>
00035 #include <stack>
00036 #include <sstream>
00037 #include <algorithm>
00038 // the only C header :O
00039 #include <cassert>
00040 
00041 #ifndef NDEBUG
00042 //  #include "..\mmgr.h"
00043 #endif
00044 
00049 namespace ui
00050 {
00054     class Graphics;
00055     class Component;
00056     class Container;
00057     class Font;
00058     class GlyphContext;
00059     class ColorTheme;
00060     class ColorFactory;
00061     class Icon;
00062 
00063     namespace theme
00064     {
00065         class ThemeComponent;
00066     }
00067 
00068     class Window;
00069 
00070     namespace border
00071     {
00072         class Border;
00073         class BevelBorder;
00074     }
00075 
00076     namespace event
00077     {
00078         class EventListener;
00079         class MouseListener;
00080         class KeyListener;
00081         class FocusListener;
00082         class ItemListener;
00083         class WindowListener;
00084         class PropertyListener;
00085         class ChangeListener;
00086 
00087         class Event;
00088         class MouseEvent;
00089         class KeyEvent;
00090         class FocusEvent;
00091         class ItemEvent;
00092         class WindowEvent;
00093         class PropertyEvent;
00094         class ChangeEvent;
00095 
00096         typedef std::vector<MouseListener*> MouseListenerList;
00097 
00098         typedef std::vector<KeyListener*> KeyListenerList;
00099 
00100         typedef std::vector<FocusListener*> FocusListenerList;
00101 
00102         typedef std::vector<ItemListener*> ItemListenerList;
00103 
00104         typedef std::vector<WindowListener*> WindowListenerList;
00105 
00106         typedef std::vector<PropertyListener*> PropertyListenerList;
00107 
00108         typedef std::vector<ChangeListener*> ChangeListenerList;
00109     }
00110 
00116     namespace util
00117     {
00118         class Color;
00119         class Rectangle;
00120         class Dimension;
00121         class Point;
00122         class Insets;
00123 
00124         class Observer;
00125         class Observable;
00126         
00127         class Interpolator;
00128 
00129         typedef std::vector<Observer*> ObserverList;
00130         typedef std::vector<Interpolator*> InterpolatorList;
00131     }
00132 
00133     namespace layout
00134     {
00135         class LayoutManager;
00136         class GridLayout;
00137         class FlowLayout;
00138         class PopupLayout;
00139     }
00140 
00141     typedef std::vector<Component*> ComponentList;
00142 
00143     typedef std::vector<Font*> FontList;
00144 
00145     typedef std::stack<float> FloatStack;
00146     typedef std::vector<Window*> WindowList;
00147 }
00148 
00149 #endif

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