disableBlending() | ui::Graphics | |
disableScissor() | ui::Graphics | |
drawImage(int textureId, int x, int y, int width, int height) | ui::Graphics | |
drawLine(int x1, int y1, int x2, int y2) | ui::Graphics | |
drawRect(int x, int y, int width, int height) | ui::Graphics | |
drawString(int x, int y, std::string str) | ui::Graphics | |
enableBlending() | ui::Graphics | |
enableScissor(int x, int y, int width, int height) | ui::Graphics | |
fillCircle(int x, int y, int radius) | ui::Graphics | |
fillRect(int x, int y, int width, int height) | ui::Graphics | |
getDepth() | ui::Graphics | |
getTransparency() (defined in ui::Graphics) | ui::Graphics | |
Graphics() | ui::Graphics | |
paintUniqueColoredRect(int index, int x, int y, int width, int height) | ui::Graphics | |
popDepth(float d) | ui::Graphics | |
popMatrix() | ui::Graphics | |
popTransparency() (defined in ui::Graphics) | ui::Graphics | |
pushDepth(float d) | ui::Graphics | |
pushMatrix() | ui::Graphics | |
pushTransparency(float f) (defined in ui::Graphics) | ui::Graphics | |
rotate(float degrees) | ui::Graphics | |
setDepth(float newDepth) | ui::Graphics | |
setFont(Font *f) (defined in ui::Graphics) | ui::Graphics | |
setLineWidth(int width) | ui::Graphics | |
setPaint(const util::Paint *paint) | ui::Graphics | |
setTransparency(float f) (defined in ui::Graphics) | ui::Graphics | |
translate(int x, int y) | ui::Graphics | |
~Graphics() | ui::Graphics | |