00001 /* 00002 * Copyright (c) 2003-2005, Bram Stein 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions 00007 * are met: 00008 * 00009 * 1. Redistributions of source code must retain the above copyright 00010 * notice, this list of conditions and the following disclaimer. 00011 * 2. Redistributions in binary form must reproduce the above copyright 00012 * notice, this list of conditions and the following disclaimer in the 00013 * documentation and/or other materials provided with the distribution. 00014 * 3. The name of the author may not be used to endorse or promote products 00015 * derived from this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED 00018 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 00019 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 00020 * EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 00021 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00022 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 00023 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00024 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 00025 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 00026 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00027 */ 00028 #pragma once 00029 #ifndef UTIL_H 00030 #define UTIL_H 00031 00032 #include "..\..\util\Point.h" 00033 #include "..\..\util\Dimension.h" 00034 #include "..\..\component\AbstractButton.h" 00035 #include "..\..\component\MenuItem.h" 00036 #include "..\..\component\Label.h" 00037 00038 namespace ui 00039 { 00040 namespace theme 00041 { 00042 namespace defaulttheme 00043 { 00048 class Util 00049 { 00050 public: 00051 static util::Point getButtonAlignment(AbstractButton *button, const std::string &text, const util::Dimension &strbbox); 00052 // this will create a string that fits in the button 00053 static std::string getButtonString(AbstractButton *button); 00054 static void paintButton(AbstractButton *button, Graphics &g); 00055 static void paintMenuItem(MenuItem *menuItem, Graphics &g); 00056 static const util::Dimension getButtonSize(const AbstractButton * button); 00057 00058 00059 00060 private: 00061 static Icon * getActiveIcon(const AbstractButton *button); 00062 static void paintIcon(AbstractButton *button, Graphics &g, const std::string &text); 00063 }; 00064 } 00065 } 00066 } 00067 00068 #endif