MouseEvent.h

00001 /*
00002  * Copyright (c) 2003-2005, Bram Stein
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without 
00006  * modification, are permitted provided that the following conditions 
00007  * are met:
00008  * 
00009  *  1. Redistributions of source code must retain the above copyright
00010  *     notice, this list of conditions and the following disclaimer. 
00011  *  2. Redistributions in binary form must reproduce the above copyright 
00012  *     notice, this list of conditions and the following disclaimer in the 
00013  *     documentation and/or other materials provided with the distribution. 
00014  *  3. The name of the author may not be used to endorse or promote products 
00015  *     derived from this software without specific prior written permission. 
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED 
00018  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
00019  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 
00020  * EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
00021  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
00022  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
00023  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 
00024  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
00025  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
00026  * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00027  */
00028 #pragma once
00029 #ifndef MOUSEEVENT_H
00030 #define MOUSEEVENT_H
00031 
00032 #include "Event.h"
00033 
00034 
00035 namespace ui
00036 {
00037     namespace event
00038     {   
00042         class MouseEvent : public Event
00043         {
00044         public:
00045 
00046             enum MouseEventTypes
00047             {
00051                 MOUSE_PRESSED,
00055                 MOUSE_RELEASED,
00056 
00060                 MOUSE_CLICKED,
00061 
00065                 MOUSE_EXITED,
00066 
00070                 MOUSE_DRAGGED,
00071 
00075                 MOUSE_ENTERED,
00076 
00080                 MOUSE_MOTION
00081             };
00082 
00083             enum MouseButtons
00084             {
00085                 MOUSE_BUTTON1, //left
00086                 MOUSE_BUTTON2, // right
00087                 MOUSE_BUTTON3, // 3rd button
00088                 MOUSE_SCROLL_UP, // scroll wheel up
00089                 MOUSE_SCROLL_DOWN // scroll wheel down
00090             };
00091 
00096             MouseEvent(Component* sourceComponent, int id, int x, int y, int mouseButton);
00097 
00101             int getButton() const;
00102 
00106             int getX() const;
00107 
00111             int getY() const;
00112         private:
00113             int mouseX, mouseY, button;
00114         };
00115     }
00116 }
00117 #endif

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