/*#ifndef INCLUDE_H
#define INCLUDE_H*/

#include <stdlib.h>

#include <gl/glut.h>
//#include "../include/gl/glut.h"

#include <iostream>
#include <string>
#include <vector>
#include <math.h>
#include <time.h>
#include <FreeImage.h>
using namespace std;

#include "Asteroide.h"
#include "Bala.h"
#include "common.h"
#include "Config.h"
#include "Dust.h"
#include "glm.h"
#include "Juego.h"
#include "Keyboard.h"
#include "Lista.h"
#include "Menu.h"
#include "Model.h"
#include "Model_3DS.h"
#include "Nave.h"
#include "Pantalla.h"
#include "Text.h"
#include "Vector3D.h"


//#endif
