################################################################################
# Automatically-generated file. Do not edit!
################################################################################

# Add inputs and outputs from these tool invocations to the build variables 
CPP_SRCS += \
../SimulationEngine/ControlCommandManager.cpp \
../SimulationEngine/CreateEntityCommand.cpp \
../SimulationEngine/EntityCommandManager.cpp \
../SimulationEngine/EntityFactory.cpp \
../SimulationEngine/EntityManager.cpp \
../SimulationEngine/ICommand.cpp \
../SimulationEngine/ISimEntity.cpp \
../SimulationEngine/LoadFromFileCommand.cpp \
../SimulationEngine/Main.cpp \
../SimulationEngine/RegisterMaterialsInteractionsCommand.cpp \
../SimulationEngine/RobotMotorControlCommand.cpp \
../SimulationEngine/SaveToFileCommand.cpp \
../SimulationEngine/SetAutoAdjustModeCommand.cpp \
../SimulationEngine/SetEntityPositionCommand.cpp \
../SimulationEngine/SetFastModeCommand.cpp \
../SimulationEngine/SetInitializationCommand.cpp \
../SimulationEngine/SetStepFlagCommand.cpp \
../SimulationEngine/SetStepModeCommand.cpp \
../SimulationEngine/SetStepsPerIterationCommand.cpp \
../SimulationEngine/SetSyncModeCommand.cpp \
../SimulationEngine/SetSyncWaitCommand.cpp \
../SimulationEngine/SetTimeStepCommand.cpp \
../SimulationEngine/SetWorldBouncinessCommand.cpp \
../SimulationEngine/SetWorldGravityCommand.cpp \
../SimulationEngine/SetWorldHardnessCommand.cpp \
../SimulationEngine/SimBall.cpp \
../SimulationEngine/SimField.cpp \
../SimulationEngine/SimRobot.cpp \
../SimulationEngine/SimulationEngineCommunication.cpp \
../SimulationEngine/SimulationEngineController.cpp \
../SimulationEngine/SimulationEngineEncoderDecoder.cpp \
../SimulationEngine/SynchronizeCommand.cpp 

OBJS += \
./SimulationEngine/ControlCommandManager.o \
./SimulationEngine/CreateEntityCommand.o \
./SimulationEngine/EntityCommandManager.o \
./SimulationEngine/EntityFactory.o \
./SimulationEngine/EntityManager.o \
./SimulationEngine/ICommand.o \
./SimulationEngine/ISimEntity.o \
./SimulationEngine/LoadFromFileCommand.o \
./SimulationEngine/Main.o \
./SimulationEngine/RegisterMaterialsInteractionsCommand.o \
./SimulationEngine/RobotMotorControlCommand.o \
./SimulationEngine/SaveToFileCommand.o \
./SimulationEngine/SetAutoAdjustModeCommand.o \
./SimulationEngine/SetEntityPositionCommand.o \
./SimulationEngine/SetFastModeCommand.o \
./SimulationEngine/SetInitializationCommand.o \
./SimulationEngine/SetStepFlagCommand.o \
./SimulationEngine/SetStepModeCommand.o \
./SimulationEngine/SetStepsPerIterationCommand.o \
./SimulationEngine/SetSyncModeCommand.o \
./SimulationEngine/SetSyncWaitCommand.o \
./SimulationEngine/SetTimeStepCommand.o \
./SimulationEngine/SetWorldBouncinessCommand.o \
./SimulationEngine/SetWorldGravityCommand.o \
./SimulationEngine/SetWorldHardnessCommand.o \
./SimulationEngine/SimBall.o \
./SimulationEngine/SimField.o \
./SimulationEngine/SimRobot.o \
./SimulationEngine/SimulationEngineCommunication.o \
./SimulationEngine/SimulationEngineController.o \
./SimulationEngine/SimulationEngineEncoderDecoder.o \
./SimulationEngine/SynchronizeCommand.o 

CPP_DEPS += \
./SimulationEngine/ControlCommandManager.d \
./SimulationEngine/CreateEntityCommand.d \
./SimulationEngine/EntityCommandManager.d \
./SimulationEngine/EntityFactory.d \
./SimulationEngine/EntityManager.d \
./SimulationEngine/ICommand.d \
./SimulationEngine/ISimEntity.d \
./SimulationEngine/LoadFromFileCommand.d \
./SimulationEngine/Main.d \
./SimulationEngine/RegisterMaterialsInteractionsCommand.d \
./SimulationEngine/RobotMotorControlCommand.d \
./SimulationEngine/SaveToFileCommand.d \
./SimulationEngine/SetAutoAdjustModeCommand.d \
./SimulationEngine/SetEntityPositionCommand.d \
./SimulationEngine/SetFastModeCommand.d \
./SimulationEngine/SetInitializationCommand.d \
./SimulationEngine/SetStepFlagCommand.d \
./SimulationEngine/SetStepModeCommand.d \
./SimulationEngine/SetStepsPerIterationCommand.d \
./SimulationEngine/SetSyncModeCommand.d \
./SimulationEngine/SetSyncWaitCommand.d \
./SimulationEngine/SetTimeStepCommand.d \
./SimulationEngine/SetWorldBouncinessCommand.d \
./SimulationEngine/SetWorldGravityCommand.d \
./SimulationEngine/SetWorldHardnessCommand.d \
./SimulationEngine/SimBall.d \
./SimulationEngine/SimField.d \
./SimulationEngine/SimRobot.d \
./SimulationEngine/SimulationEngineCommunication.d \
./SimulationEngine/SimulationEngineController.d \
./SimulationEngine/SimulationEngineEncoderDecoder.d \
./SimulationEngine/SynchronizeCommand.d 


# Each subdirectory must supply rules for building sources it contributes
SimulationEngine/%.o: ../SimulationEngine/%.cpp
	@echo 'Building file: $<'
	@echo 'Invoking: GCC C++ Compiler'
	g++ -I/home/qaelbdj/Desktop/ode-0.8/include -O0 -g3 -Wall -c -fmessage-length=0 -g -fomit-frame-pointer -ffast-math -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
	@echo 'Finished building: $<'
	@echo ' '


