################################################################################
# Automatically-generated file. Do not edit!
################################################################################

# Add inputs and outputs from these tool invocations to the build variables 
CPP_SRCS += \
../PhysicsEngine/IPhysicalBody.cpp \
../PhysicsEngine/IPhysicalBox.cpp \
../PhysicsEngine/IPhysicalCylinder.cpp \
../PhysicsEngine/IPhysicalFixedJoint.cpp \
../PhysicsEngine/IPhysicalJoint.cpp \
../PhysicsEngine/IPhysicalObject.cpp \
../PhysicsEngine/IPhysicalSphere.cpp \
../PhysicsEngine/IPhysicalWheelCylinder.cpp \
../PhysicsEngine/IPhysicalWheelJoint.cpp \
../PhysicsEngine/IPhysicsController.cpp \
../PhysicsEngine/MaterialManager.cpp \
../PhysicsEngine/ODEBox.cpp \
../PhysicsEngine/ODEController.cpp \
../PhysicsEngine/ODECylinder.cpp \
../PhysicsEngine/ODEFixedJoint.cpp \
../PhysicsEngine/ODEJoint.cpp \
../PhysicsEngine/ODESphere.cpp \
../PhysicsEngine/ODEWheelCylinder.cpp \
../PhysicsEngine/ODEWheelJoint.cpp \
../PhysicsEngine/PhysicsControllerFactory.cpp 

OBJS += \
./PhysicsEngine/IPhysicalBody.o \
./PhysicsEngine/IPhysicalBox.o \
./PhysicsEngine/IPhysicalCylinder.o \
./PhysicsEngine/IPhysicalFixedJoint.o \
./PhysicsEngine/IPhysicalJoint.o \
./PhysicsEngine/IPhysicalObject.o \
./PhysicsEngine/IPhysicalSphere.o \
./PhysicsEngine/IPhysicalWheelCylinder.o \
./PhysicsEngine/IPhysicalWheelJoint.o \
./PhysicsEngine/IPhysicsController.o \
./PhysicsEngine/MaterialManager.o \
./PhysicsEngine/ODEBox.o \
./PhysicsEngine/ODEController.o \
./PhysicsEngine/ODECylinder.o \
./PhysicsEngine/ODEFixedJoint.o \
./PhysicsEngine/ODEJoint.o \
./PhysicsEngine/ODESphere.o \
./PhysicsEngine/ODEWheelCylinder.o \
./PhysicsEngine/ODEWheelJoint.o \
./PhysicsEngine/PhysicsControllerFactory.o 

CPP_DEPS += \
./PhysicsEngine/IPhysicalBody.d \
./PhysicsEngine/IPhysicalBox.d \
./PhysicsEngine/IPhysicalCylinder.d \
./PhysicsEngine/IPhysicalFixedJoint.d \
./PhysicsEngine/IPhysicalJoint.d \
./PhysicsEngine/IPhysicalObject.d \
./PhysicsEngine/IPhysicalSphere.d \
./PhysicsEngine/IPhysicalWheelCylinder.d \
./PhysicsEngine/IPhysicalWheelJoint.d \
./PhysicsEngine/IPhysicsController.d \
./PhysicsEngine/MaterialManager.d \
./PhysicsEngine/ODEBox.d \
./PhysicsEngine/ODEController.d \
./PhysicsEngine/ODECylinder.d \
./PhysicsEngine/ODEFixedJoint.d \
./PhysicsEngine/ODEJoint.d \
./PhysicsEngine/ODESphere.d \
./PhysicsEngine/ODEWheelCylinder.d \
./PhysicsEngine/ODEWheelJoint.d \
./PhysicsEngine/PhysicsControllerFactory.d 


# Each subdirectory must supply rules for building sources it contributes
PhysicsEngine/%.o: ../PhysicsEngine/%.cpp
	@echo 'Building file: $<'
	@echo 'Invoking: GCC C++ Compiler'
	g++ -I/home/qaelbdj/Desktop/ode-0.8/include -O0 -g3 -Wall -c -fmessage-length=0 -g -fomit-frame-pointer -ffast-math -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
	@echo 'Finished building: $<'
	@echo ' '


