eosim::graphic::MoveAction Struct Reference
[Graphic Simulations]

#include <eosim/graphic/Display.hpp>

List of all members.


Detailed Description

Movement Action of a Sprite.

Author:
Bruno Martínez, Fernando Pardo and Sebastián Alaggia
Version:
1.1.1
Date:
2005
This struct is used to assign movements to the sprites. The function MoveAction::move is used to add more moves to an Sprite.


Public Member Functions

MoveActionmove (double x, double y, double time)

Public Attributes

std::deque< waypoint > waypoints

Classes

struct  waypoint


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